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Counter-Strike

CS2 Patch Notes (November 14, 2024): Train map, damage prediction & more

Published at :November 14, 2024 at 2:31 PM
Modified at :November 14, 2024 at 2:31 PM
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(Courtesy : Counter Strike 2)

Mahaksh Chouhan


Everything you need to know

Valve has released the latest CS2 Patch Notes (Counter-Strike) which has brought significant changes and additions to the game. The players were waiting for these updates and many features which has been introduced in these patch notes.

In this article, we will talk about the latest patch notes released for the game in detail, so without wasting any more time, let’s get right into it.

CS2 Patch Notes & key updates

Map Additions and Changes

  • This includes the reintroduction of Train, which is now available in Competitive, Casual, and Deathmatch variants. This vintage map evokes memories and adds strategic depth to the game.
  • Along with Train, the same modes now include new community maps Basalt and Edin, which increase map variation.
  • Palais and Whistle are now playable in Wingman mode, whereas Thera, Mills, Assembly, and Memento are temporarily unavailable in all modes according to CS2 patch notes.

What is Damage Prediction System?

A new feature that allows players to receive immediate feedback on hits via damage prediction has been deployed. This system allows for body shots, headshots, and kill effects, to make shooting feel more responsive. However, it is disabled at high ping to avoid inaccuracy.

Also Read: CS2 RES Regional Champions 2024 live stream, timings, teams & more

Animations and Visuals

  • Improvements to third-person animations when players are flashbanged, ensuring that animations match the strength of the flash effect.
  • For a more seamless experience, we fixed difficulties with leg animations during damage intake.
  • Improved visual elements, such as ambient occlusion for first-person legs, and increased performance for molotov and incendiary effects according to CS2 patch notes.

Grenade Enhancements & Map Tweaks

  • The grenade line-up reticle now includes axis markings for more precision.
  • When the jump button is held down, jump throws are graphically previewed, which aids in strategic gameplay.
  • Ancient saw fixes for illumination, collisions, and wall bangs.
  • Italy addressed issues with boost spots.
  • Mirage addressed the pixel peek issue.
  • Overpass received major visual and performance enhancements, including modifications to sightlines, lighting, and object placement to improve gameplay flow.

Quality of Life Improvements

  • New options for combining the radar map and adjusting the backdrop opacity.
  • Fixed difficulties with Armory Pass progression and Chinese input techniques.
  • Adjusted CSTV’s TV delay settings for better streaming experiences according to CS2 patch notes.

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